Alright, so I finally got around to messing with this “jamari thrash fantasy” thing I’ve been hearing about. Figured I’d document the whole shebang for anyone else thinking about jumping in.

First things first, I spent like an hour just trying to figure out what the heck it even was. There’s not a ton of straightforward info out there, ya know? Ended up piecing it together from a bunch of different forum threads and some kinda janky tutorials.
Next, I had to gather my supplies. This is where things got a little interesting. I needed to grab a specific set of libraries. I pulled them down, making sure I got the right versions. Trust me, version mismatch is a rabbit hole you DO NOT want to go down.
Then came the coding. I started by setting up the basic structure, just getting everything connected and making sure it compiled. Seriously, that first compile is always a small victory.
Now for the fun part! I started plugging in the actual fantasy elements, tweaked the parameters until I got something that looked decent. It was a lot of trial and error, mostly error, but hey, that’s coding, right?
After hours of fiddling, I finally got something that resembled what I was aiming for. But it wasn’t quite there yet. It was laggy as hell, and the textures looked like they were from a PS2 game.

So, optimization time! I spent a good chunk of the afternoon profiling the code, figuring out where the bottlenecks were. Turns out, I was doing way too much calculation on the CPU. I moved some of that over to the GPU, and things started to smooth out.
Finally, I spent another couple of hours polishing things up, adding some extra details, and tweaking the lighting. I was pretty stoked with how it turned out.
Was it perfect? Hell no. But it was a working, breathing “jamari thrash fantasy” creation. And that’s all that matters.
Lessons learned? Read the docs. And don’t be afraid to experiment. Oh, and back up your code. Seriously, back it up.
Would I do it again? Probably. It was a frustrating but ultimately rewarding experience. And now I can finally say I’ve dabbled in the world of jamari thrash fantasy.
